Weekly News – 24/11/2020

Hey everyone, I’m CykaDev! And I’m on time. I can confirm that writing my news on Tuesdays is much easier for me, so that’s what I’m going to do from now on. Time for the news! Let me start with the obligatory “Still in lockdown”. It’s supposedly going to last until December 1st, but we […]

Read More

Weekly News – 17/11/2020

Hey everyone, I’m CykaDev! I’m starting to think I’m going to publish the news on Tuesdays from now on. It’s easier for me, since I generally have quite a bit of work on Mondays. Pretty sure I’ll post on Wednesdays once I’ll have officially changed the news to Tuesdays, though. And now, time for the […]

Read More

Weekly News – 10/11/2020

Hey everyone, I’m CykaDev! And… I’m late once again. I wanted to post yesterday, but since I was on my desktop PC and I didn’t have any builds to launch, I couldn’t make my weekly screenshots. Which makes me think at this rate, you’ll have seen the entire game through screenshots. Just kidding, of course. […]

Read More

Weekly News – 03/11/2020

Hey everyone, I’m CykaDev! I’m a day late as usual. I’ll admit the news haven’t been in my top priorities for the past few weeks. As I keep saying, times are tough and it’s hard to keep up with everything. France went under lockdown again, and that paradoxically means I have even more work than […]

Read More

Recent Posts

2022 Update: Rebuilding and Rebranding

Getting back on track


CykaDev peaked with Paul Simulator. No questions asked. pic.twitter.com/BsWfM1aCuH
New website is coming along well! I know we said we’d keep the same one, but we lied. Sorry. More news soon™!
We are working on our new website and this time, we'd like to let you express your opinion about how CykaDev has im… twitter.com/i/web/status/1…
Skip to toolbar