Hey everyone, CykaDev here!

I’m actually super excited about today’s news, since it’s a big change of pace and I get to talk about new things. More or less, because I don’t have that much stuff to say anyway.

As usual, I’m sending you all my positive vibes during these hard times! I hope you can use the free time you have to spend some time with your family or to take care of yourself.

Last week, I announced we were done writing the VN after about two years of hard work. However, I also said that there would be a hefty amount of work left to do, and I did not think it was that much. Until the moment I actually started working on it.

Turns out, bug fixing is boring. Doing the same task over and over and over again isn’t as fun as writing a big story with twists and messed up plot elements. I got lost countless times in my script trying to understand what 2018 me was trying to tell me through his comments that barely made any sense. I fought with images that looked like they were straight out of a 2010 320p video.

But that’s it. That’s it, I’m done. I’ve spent more time than I dare admit on it, but after a full week of bug fixing and shedding tears of pain, I’m done bug fixing all the (known) bugs in Seikatsu: A Frail Existence!

Now, what does that mean? It means there’s still a lot of work, much to our dismay. Starting tonight, I’ll be setting up our work environment so that Sakura can proofread the script I’ll be re-reading. It’s not gonna be easy keeping up the pace, as we all have a lot going on, but I still have full confidence in our team!

I’ll be keeping you posted on how things are going in next week’s weekly news, as usual. I might have a little bit less to say over time, but I’ll still make sure to try and make this entertaining.

And hey, soon you’ll get to see more sprites and a polished version of the game! So we can all look forward to that, you know?

I’ll see if I can give you more info with the Concrete Information Corner next week, but I’m honestly running out of  not-spoiling plot elements, so I’m trying to be careful. We’ll see!

That’s it for this week. Stay safe and thank you all for being here!

Author paulchartres
Categories Updates
Views 9468


No Comments

Leave a Reply

Recent Posts

2022 Update: Rebuilding and Rebranding

Getting back on track


CykaDev peaked with Paul Simulator. No questions asked. pic.twitter.com/BsWfM1aCuH
New website is coming along well! I know we said we’d keep the same one, but we lied. Sorry. More news soon™!
We are working on our new website and this time, we'd like to let you express your opinion about how CykaDev has im… twitter.com/i/web/status/1…
Skip to toolbar