Hey everyone, CykaDev here!

It is finally time for some normal weekly news. I don’t know what happened last week, some kind of bug? No idea… It’s up to you to figure it out!

Now, it has been two weeks since the last actual news, so there’s been quite a lot of progress, of course. Nothing too exciting as it’s mostly normal progress towards the end of the writing stage, but I’ll just keep you updated, as usual!

I just finished writing for today and we’ve reached about 345.000 words for about 65.000 lines. I’m still on break, so I’m still able to do twice the work I usually do… I’m officially done with the biggest part of the VN (I think? I still have to estimate some other parts) and I am going to host a playtesting session soon to get some bug reports and, most importantly, some feedback. I’ll admit I’m a little stressed… I mean, the last playtesting session was done back when we didn’t even do half of the first part!

I still have an entire week of break to work on the VN all day long, so there’s gonna be even more progress! 🙂

Oh, also… I thought I should start disclosing a bit of information about the game itself! We’ve almost reached half of the writing phase, so I think it’s safe to assume that most of our decisions are definitive. For this week’s news, something about game distribution and format!

The game will be officially available on our website, on  itch.io, but most importantly on Steam! It will be free, as most of you know, but there will be an option to purchase a fan-pack, which will contain some secret content I’m not going to share (yet!). It will also be available on mobile, through the Google Play Store. I still don’t know if an iOs version will be possible, though, considering it’s kind of expensive.

Anyway, this is it for this week!

Thank you for your support, and I’ll be seeing you next week!

Author paulchartres
Categories Updates
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